Pattern Books
A collection of books that cover various software design patterns, architectural patterns, and best practices for building robust and maintainable software systems.
Design Patterns: Elements of Reusable Object-Oriented Software​
Details
- by
- Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides
- ISBN
- 978-0201633610
- Year
- 1994
This classic book, often referred to as the Gang of Four book, introduces 23 foundational software design patterns that are widely used in object-oriented programming. Each pattern addresses a common design problem and provides a reusable solution that promotes code flexibility, reusability, and maintainability.
Patterns of Enterprise Application Architecture​
Details
- by
- Martin Fowler
- ISBN
- 978-0321127426
- Year
- 2002
In this book, Martin Fowler presents a collection of enterprise application architecture patterns commonly encountered in building complex software systems. The book explores patterns like Data Mapper, Table Module, and Service Layer, among others, to help developers make informed decisions when designing enterprise-level applications.
Refactoring Improving the Design of Existing Code​
Details
- by
- Martin Fowler
- ISBN
- 978-0201485677
- Year
- 1999
This book focuses on the practice of refactoring, which involves restructuring existing code without changing its external behavior. Martin Fowler presents a catalog of refactorings that developers can apply to improve code readability, maintainability, and extensibility.
Head First Design Patterns​
Details
- by
- Eric Freeman and Elisabeth Robson
- ISBN
- 978-0596007126
- Year
- 2004
This book takes a unique and engaging approach to explaining design patterns. It uses visually-rich and interactive content to introduce various design patterns, making it easier for readers to understand and apply them in their own projects.
Agile Principles, Patterns, and Practices in C#​
Details
- by
- Robert C. Martin
- ISBN
- 978-0131857254
- Year
- 2006
Known as Uncle Bob, Robert C. Martin discusses Agile software development principles, patterns, and practices using C# as the example language. The book emphasizes clean code, test-driven development, and other best practices to create robust and maintainable software.
Enterprise Integration Patterns: Designing, Building, and Deploying Messaging Solutions​
Details
- by
- Gregor Hohpe and Bobby Woolf
- ISBN
- 978-0321200686
- Year
- 2003
This book focuses on patterns related to enterprise integration, particularly messaging solutions. It provides solutions to common integration challenges, such as routing, filtering, and transforming messages, using a variety of messaging patterns.
Pattern-Oriented Software Architecture: A System of Patterns​
Details
- by
Frank Buschmann, Regine Meunier, Hans Rohnert, Peter Sommerlad, and Michael Stal
- ISBN
- 978-0471958697
- Year
- 1996
This book is part of a series on pattern-oriented software architecture. It presents a systematic approach to software design, organizing patterns into cohesive systems to address various architectural aspects like concurrency, distribution, and system structure.
Analysis Patterns Reusable Object Models​
Details
- by
- Martin Fowler
- ISBN
- 978-0201895421
- Year
- 1996
In this book, Martin Fowler focuses on domain-driven design and presents a collection of analysis patterns. These patterns help developers understand and model complex business domains effectively, leading to more maintainable and comprehensible software systems.
Software Architecture in Practice​
Details
- by
- Len Bass, Paul Clements, and Rick Kazman
- ISBN
- 978-0321154958
- Year
- 2003
This book provides a comprehensive overview of software architecture principles and practices. It covers architectural styles, architectural analysis, and various architectural tactics and patterns that guide the design of large-scale software systems.
Implementing Domain-Driven Design​
Details
- by
- Vaughn Vernon
- ISBN
- 978-0321834577
- Year
- 2013
Building on Eric Evans' seminal work on Domain-Driven Design (DDD), this book provides practical guidance on how to implement DDD concepts in real-world applications. It emphasizes the use of domain models, aggregates, and bounded contexts to design more expressive and maintainable software.